I’m afraid I’ll have to keep this post fairly short, thanks to the destruction of my way of life by a property developer who evicted me, Landlords who wouldn’t rent to me, and a so called friend who took me in under his roof, but then only eight days later threw me and my belongings out on the streets to die and stole my laptop! I’m typing this in another public library, but I’ve been forced into temporary accommodation outside London now and it’s not that easy to get to the nearest library.


In a recent post on TMR of the rival blog “C64 Crap Debunk” said that I had said it was impossible to programming the Commodore 64, then posted notes about another demo, which was actually created in 1988. This demo consists of some sampled Kraftwerk (note spelling, meaning factory) music, so this means it wasn’t programmed by the demo creators. Apart from this, the demo was created in 1988, which was 3-4 years after I gave up on the C64. This was partly because I was worried that was how long it would take me to learn to program it. In the meantime I expected all kinds of things may happen, such as lots of new computers coming out, existing computers becoming more popular, etc, etc. The main thing I thought was why make life more difficult on myself than I had to by using the C64 with its recycled PET BASIC, which had no commands for colour, graphics, or sound and no alternative to that BASIC which could produce stand alone programs or was well supported by magazines articles or books giving lots of listings showing how to program in it. The vast majority of C64 listings were in Commodore BASIC V2. Also, TMR had the cheek to mention the German 64’er magazine, which he previously described as irrelevant, just because it was in German and not available in Britain in 1984-1985, when I owned a C64. What a hypocrite!


What actually happened during 1985-1988 was that the Amstrad CPC joined the Spectrum and C64 as a widely supported format, the Amiga and Atari ST were released, had different models and got cheaper then more popular, Amstrad released a cheap PC clone, then other PC manufacturers followed suit, the Sinclair QL and the Enterprise flopped, and MSX was discontinued in the English speaking World where MSX2 was never released. By “the English speaking World” I mean countries where hardly any other languages are spoken, making censorship easier. There are English language versions of MSX and MSX2 games though.


Apart from the above, the Amiga and Atari ST computers used the 68000 CPU, and there were articles in the general, non format based, computer press about how amazing 68000 Assembly Language was, with lots of additional instructions that made it easier to program in than 6502 or Z80 Assembly Language, so that was yet another reason not to bother with the Commodore 64.


That’s all for now! I’ll make another post ASAP.



Posted March 11, 2016 by C64hater in Uncategorized

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